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Содержание
Введение
Полярий (直感ヒトフде, Chokkan Hitofude) – игра-головоломка, разработанная Mitchell Corporation и изданная Nintendo для Nintendo DS. Она вышла в качестве одной из первых игр в Японии, Европе и Китае. В игре игроки используют стилус для рисования линий на сенсорном экране DS, переворачивая чёрные и белые плитки, чтобы решить головоломки.
Polarium (直感ヒトフデ, Chokkan Hitofude) is a puzzle game developed by Mitchell Corporation and published by Nintendo for the Nintendo DS. It was a launch title in Japan, Europe and China. In the game, players use a stylus to draw lines on the DS's touch screen, flipping black and white tiles to clear puzzles.
Геймплей
Выберите плитки, проводя по ним стилусом. Выбранные плитки изменят цвет с чёрного на белый или наоборот. В стандартном режиме, похожем на Tetris, игрокам необходимо освобождать место для падающих плиток, убирая ряды, которые накапливаются на нижнем экране. Ряды убираются, переворачивая плитки так, чтобы получились ряды, состоящие полностью из чёрных или полностью из белых плиток. Вокруг основной игровой области расположены серые "нейтральные" плитки, которые не влияют на головоломку, но могут быть использованы для переворачивания отдельных групп плиток за один проход. Подсчёт очков в режимах "Вызов" и "Сражение" зависит от способа убирания рядов: например, больше очков даётся за уборку большего количества рядов (линии), за уборку множества рядов одним непрерывным движением (цепочки), за уборку двух отдельных рядов с не убранными рядами между ними (разделение) или за уборку нескольких рядов одним движением, но с разной полярностью у разных рядов (границы).
Select tiles by drawing lines over them with the stylus. Selected tiles will flip from black to white or vice versa. In the standard Tetris like challenge mode, players must make room for falling tiles by clearing rows as they pile up on the bottom screen. Rows are cleared by flipping the tiles to make rows that are all black or all white. Surrounding the main puzzle area are gray "neutral" tiles that have no effect on the puzzle but can be used to flip disconnected groups of tiles in a single pass. The scoring in Challenge and Versus mode are based on how the lines are cleared; for example, more points are given when more lines are cleared (lines), when numerous lines are cleared with just one stroke continuously (chains), when there are 2 separate lines cleared with uncleared lines between them (split), or when several lines are cleared in one stroke, but different lines have different polarities (borders).
Режимы игры
Блоки плиток постоянно падают сверху. Игроки должны быстро очищать плитки, проводя линии для создания горизонтальных рядов одного цвета. Игра заканчивается, когда блоки плиток достигают верхней границы верхнего экрана. Есть 10 уровней, игроки переходят на один уровень за каждые 100 очищенных линий. Каждый уровень начинается с номера уровня, выложенного плитками, и заканчивается рядом розовых плиток. Когда эти розовые плитки достигают нижней части экрана, весь экран очищается, и игроку начисляется бонус в 10 000 очков. Линии, падающие сверху на каждом уровне, обладают уникальными характеристиками, свойственными этому уровню. Например, первая половина первого уровня состоит из 3 групп линий, которые можно очистить одним движением.
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Практика: Режим практики похож на режим испытаний, в том смысле, что блоки непрерывно заполняют экран сверху. Однако игровой процесс ограничен одним уровнем. Можно выбрать любой уровень, достигнутый игроком в обычном режиме испытаний. Здесь нет ограничения по времени и штрафов за неочищенные линии.
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Таблица рекордов: Независимо от исхода игры, если игрок набирает достаточно очков, ему предоставляется возможность нарисовать изображение для своей записи в таблице рекордов. На экране режима испытаний игрок может просмотреть иконки, очки и количество очищенных линий для трех лучших результатов. Результаты также получают оценки, например, 1 758 865 очков с 847 очищенными линиями – это оценка «A».
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Головоломки: Игрокам предстоит найти способ очистить сложные головоломки одним непрерывным движением. Игрокам предлагается решить 100 предустановленных головоломок или создать свои собственные. К этим головоломкам можно генерировать числовые пароли и обмениваться ими с друзьями. После решения всех головоломок на обоих экранах появляется смайлик, переходящий от черного к белому, с сообщением о том, что все 100 головоломок и титры разблокированы.
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Сражение: Соревнуйтесь с друзьями в решении головоломок. Очищенные линии будут появляться на экране противника. Переворачивайте плитки противника, получайте бонусы, блокируйте их граничные плитки и многое другое.
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Лаунж: Здесь можно получить доступ к обучающим материалам, настроить игровые параметры и беспроводным способом синхронизироваться с другими игроками для обмена пользовательскими головоломками. Игроки также могут просмотреть титры после их разблокировки.
Challenge Blocks of tiles continually fall from above. Players must rapidly clear tiles by drawing lines to create horizontal rows of the same color. The game is over when the blocks of tiles reach the top of the top screen. There are 10 levels, players advance one level for every 100 lines cleared. Each level begins with the level number drawn with the tiles, and ends with a row of pink tiles. When these pink tiles reach the bottom of the screen, the entire screen is cleared and a 10,000 point bonus is awarded. The lines that fall from the top in each level have characteristics distinct to that level. For instance, the first half of the first level consists of 3 line groups that can be cleared with one stroke. Practice Practice is similar to challenge mode, in that blocks continuously fill from the top. However, gameplay is limited to one level. Any level reached by the player in normal challenge mode can be played. There is no time limit, or penalty for not clearing the lines. High Scores Win or lose, if a player scores enough points, they are given a chance to draw a picture for their entry in the high score list. The player can view the icons, score, number of lines cleared for the top three scores from the challenge mode screen. Scores are also given grades, i. e. 1,758,865 points with 847 lines cleared is a A Puzzle: Players must figure out how to clear complex puzzles in one continuous stroke. Players are challenged to clear 100 included puzzles or create their own custom puzzles. Numerical passwords to these puzzles can be generated and swapped with friends. Once all the puzzles are cleared a smiley face appears on both screens, flipping from black to white with text announcing that all 100 puzzles, and the credits are unlocked. Versus: Compete against friends to clear puzzles. As lines are cleared, they'll appear on the foe's screen. Flip the opponent's tiles, earn power ups, block their border tiles, and more. Lounge: The place to access tutorials, manage game preferences, and wirelessly sync with other players to exchange custom puzzles. Players can also view the credits once they have been unlocked.
Демонстрационная версия
Nintendo DS Download Play позволяет владельцам Nintendo DS, у которых нет копии Polarium, беспроводным способом загрузить эту демоверсию игры с устройства друга или из специального киоска. Обучение: Это краткое введение в Polarium, такое же, как и в полной версии игры. Головоломки: В этом режиме доступно десять примеров головоломок. Первые пять из них, составляющие на экране слово "PO (ヒ, lead=yes) LA (ト, lead=yes) RI (フ, lead=yes) UM (デ, lead=yes) DS", являются уникальными для демоверсии. Сражение: Этот режим полностью соответствует режиму сражения в полной версии игры, за исключением того, что игрокам необходимо играть против владельца копии Polarium (эта функция отсутствует в японской версии).
Nintendo DS Download Play allows Nintendo DS owners who do not have a copy of Polarium to wirelessly download this demo version of the game to their system from a friend or kiosk. Tutorial: This is a quick introduction to Polarium. It is the same as in the full version. Puzzles: This mode includes ten sample puzzles. The first five of these puzzles, which spell out "PO (ヒ, lead=yes) LA (ト, lead=yes) RI (フ, lead=yes) UM (デ, lead=yes) DS" on the screen, are unique to the demo version. Versus: This mode is identical to the versus mode in the full game except that players must play against someone who owns a copy of Polarium (this feature doesn't exist in the Japanese version).
Полярийный аванс
Версия Polarium для Game Boy Advance, получившая название Polarium Advance, вышла в Японии, Европе и Америке. Любопытно, что её разработка началась раньше версии для DS. В этой игре почти в четыре раза больше головоломок, чем в Polarium, а также отсутствует режим "Вызов" и добавлены новые элементы, наряду с другими изменениями в игровом процессе. Игра вышла в Северной Америке где-то в ноябре 2006 года и была издана компанией Atlus, а не Nintendo.
A Game Boy Advance version of Polarium, called Polarium Advance, was released in Japan, Europe and America. Interestingly, its development started before the DS version. The game features almost four times as many puzzles as Polarium, as well as the removal of Challenge mode, and the addition of new tiles, among other gameplay tweaks. The game was released in North America sometime during November 2006, published by Atlus rather than Nintendo.
Критический прием
Поляриум получил смешанные отзывы, согласно сайту-агрегатору рецензий Metacritic. В Японии журнал Famitsu оценил игру в один восьмой, один седьмой и два восьмых балла, что в сумме составило 31 из 40.
Polarium received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one eight, one seven, and two eights for a total of 31 out of 40.