Трансфер-Пак для Nintendo 64: История и Функциональность
Transfer Pak
Transfer Pak для Nintendo 64: расширяйте возможности игр! Передача данных с Game Boy, разблокировка контента, эмуляция Pokémon Stadium. Редкий аксессуар!
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Содержание
Введение
Аксессуар для Nintendo 64
Accessory for the Nintendo 64
Transfer Pak – это съемный аксессуар для контроллера Nintendo 64, который подключается к его порту расширения. При подключении он обеспечивает передачу данных между совместимыми играми Nintendo 64 (N64) и играми Game Boy или Game Boy Color (GBC). С помощью Transfer Pak игроки могут открывать дополнительный контент в поддерживаемых играх; игры серии Pokémon Stadium, которые изначально поставлялись в комплекте с Transfer Pak, также позволяют эмулировать определенные игры Pokémon для Game Boy прямо на N64. Transfer Pak поддерживался примерно 20 играми N64 по всему миру, из которых только шесть работали с ним за пределами Японии. Некоторые игры, для которых изначально планировалась поддержка аксессуара, были отменены или лишены этой функции. В результате, хотя Transfer Pak и считается одним из первых примеров связи между домашними и портативными консолями Nintendo, игровая пресса сейчас в основном считает его излишним.
The Transfer Pak is a removable accessory for the Nintendo 64 controller that fits into its expansion port. When connected, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games. By using the Transfer Pak, players can unlock additional content in compatible games; the Pokémon Stadium games, with which the Transfer Pak was initially bundled for sale, also feature the ability to emulate specific Game Boy Pokémon titles for play on the N64. The Transfer Pak was supported by roughly 20 N64 games worldwide, only six of which supported it outside of Japan. Several games which initially planned to utilize the accessory were either cancelled or had the functionality removed. As a result, while recognized as one of the first examples of connectivity between Nintendo's home consoles and handhelds, the Transfer Pak has come to be retrospectively regarded as largely unnecessary by members of the gaming press.
История
Transfer Pak был разработан компанией Nintendo Integrated Research & Development и впервые представлен на выставке Space World 1997 года. Он был выпущен в Японии в августе 1998 года в комплекте с игрой Pocket Monsters’ Stadium, для которой требовался Transfer Pak для многих функций. В Северной Америке и Европе Transfer Pak также поставлялся в комплекте с Pokémon Stadium, выпущенной в феврале и апреле 2000 года соответственно. В отличие от периферийного устройства Super Game Boy, которое позволяло играть в игры Game Boy на Super Nintendo Entertainment System, основное назначение Transfer Pak заключалось не в игре в игры Game Boy на Nintendo 64. Однако игры Pokémon Stadium включали встроенный эмулятор Game Boy, позволявший пользователям играть в совместимые игры Pokémon на N64, вставляя картриджи в Transfer Pak. В 2019 году независимый разработчик программного обеспечения создал ROM-хак Pokémon Stadium 2, расширивший совместимость эмулятора и включивший в него другие игры для Game Boy. В декабре 2023 года, в рамках обновления для добавления поддержки Nintendo 64, консоль Polymega послепродажного рынка реализовала функциональность Transfer Pak, позволяя игрокам использовать устройство для создания образов своих игр Game Boy и сохранения файлов в память системы. Некоторые игры с запланированной поддержкой Transfer Pak так и не были выпущены. Одной из них была Cabbage, игра-симулятор разведения для Nintendo 64DD, в которой Transfer Pak должен был быть ключевым элементом игрового процесса. Игра должна была позволить игрокам переносить своего питомца на Game Boy и продолжать заботиться о нем в течение дня. Другие игры планировали включить функции Transfer Pak в процессе разработки, но затем отказались от них перед выпуском. WWF No Mercy предполагалось использовать Transfer Pak для импорта очков, заработанных в ее версии для Game Boy Color, которые можно было потратить на награды в "SmackDown Mall" игры для Nintendo 64. Однако эта функция была удалена после отмены версии для GBC. Изначально Perfect Dark должна была поддерживать передачу фотографий с Game Boy Camera для создания персонажей с реальными лицами, но эта функция была удалена во время разработки из-за технических проблем и волны негативного отношения к жестоким видеоиграм после стрельбы в школе Колумбайн; финальная версия использует Transfer Pak только для мгновенной разблокировки четырех читов игры через Perfect Dark на GBC. Аналогичный аксессуар, "64 GB Cable", был разработан Marigul Management для подключения Game Boy Color к порту контроллера Nintendo 64, что позволяло бы передавать данные с GBC на картридж 64DD, а также использовать GBC в качестве "второго экрана" для некоторых игр 64DD. Это было продемонстрировано на Space World 1999 с игрой DT Bloodmasters для 64DD, карточной игрой, которая позволяла бы использовать GBC в качестве второго экрана с помощью кабеля 64 GB. Derby Stallion 64 также планировалась поддерживать 64 GB Cable, используя GBC в качестве второго экрана для размещения частных ставок на скачках, но эта функция была удалена после отмены аксессуара. +Игры, совместимые с Transfer Pak
The Transfer Pak was developed by Nintendo Integrated Research & Development, and was first revealed at Nintendo's Space World 1997 trade show. It was released in Japan in August 1998 as a pack in with the game Pocket Monsters' Stadium, which required the Transfer Pak for many of its features. In North America and Europe, the Transfer Pak was similarly bundled with Pokémon Stadium, which released in February and April 2000 respectively. Unlike the Super Game Boy peripheral, which allowed Game Boy games to be played on the Super Nintendo Entertainment System, the Transfer Pak's primary use was not to play Game Boy games on the Nintendo 64. However, the Pokémon Stadium games included a built in Game Boy emulator, allowing users to play compatible Pokémon games on the N64 by inserting them into the Transfer Pak. In 2019, an independent software developer created a ROM hack of Pokémon Stadium 2 that expanded the emulator's compatibility to include other Game Boy games. In December 2023, as part of its update to add Nintendo 64 support, the Polymega aftermarket console implemented Transfer Pak functionality, allowing players to use the device to dump their Game Boy games and save files to the system's memory. Some games with planned Transfer Pak support went unreleased. One of these was Cabbage, a Nintendo 64DD breeding simulator game, which would have featured the Transfer Pak as a major gameplay component. The game was planned to allow players to transfer their pet to the Game Boy and continue to nurture it throughout the day. Other games were intended to include Transfer Pak features during development, only to remove them prior to release. WWF No Mercy was meant to use the Transfer Pak to import points earned in its Game Boy Color counterpart, which could be spent on rewards in the Nintendo 64 game's "SmackDown Mall". However, this feature was removed following the cancellation of the GBC version. Perfect Dark was originally going to support transferring photos from the Game Boy Camera to create characters with real life faces, but this function was removed during development, as a result of both technical issues and a wave of anti violent video game sentiment after the Columbine High School massacre; the final version only uses the Transfer Pak to immediately unlock four of the game's cheats via Perfect Dark on GBC. A similar accessory, the "64 GB Cable", was designed by Marigul Management to connect a Game Boy Color to a Nintendo 64 controller port, and would allow data to be transferred from the GBC to a 64DD storage cartridge, as well as for the GBC to be used as a "sub screen" for certain 64DD games. This was demonstrated at Space World 1999 with the 64DD game DT Bloodmasters, a trading card game that would allow for the GBC to function as a second screen using the 64 GB Cable. Derby Stallion 64 was also intended to support the 64 GB Cable, using the GBC as a second screen to place private bets on horse races, but this feature was removed after the accessory's cancellation. +Transfer Pak compatible games Nintendo 64 game Game Boy (Color) game Features Choro Q 64 2: Hachamecha Grand Prix Race Any(Choro Q Hyper Customizable GB)Receive gameplay enhancements in Hachamecha Grand Prix Race such as increased maximum speed. Receive greater enhancements in Hachamecha Grand Prix Race when connected to Hyper Customizable GB. Jikkyō Powerful Pro Yakyū 6 Power Pro Kun Pocket Transfer baseball players from Power Pro Kun Pocket to Jikkyō Powerful Pro Yakyū 6. Jikkyō Powerful Pro Yakyū 2000 Power Pro Kun Pocket 2 Transfer baseball players from Power Pro Kun Pocket 2 to Jikkyō Powerful Pro Yakyū 2000. Mario Artist series Game Boy Camera Import Game Boy Camera photos and images for use in Mario Artist. Mario Golf Mario Golf Transfer created characters from GBC to N64 to gain experience. View N64 scores on GBC. Mario Tennis Mario Tennis Transfer created characters from GBC to N64 to gain experience. Unlock Yoshi, Wario, Waluigi, Bowser, and their respective mini games on GBC. Unlock six additional tennis courts on N64. As the GBC version was not released in Japan, the Japanese release omits this feature, and Huey is unlocked through other in game means. Nushi Tsuri 64 Umi no Nushi Tsuri 2 Transfer fishing notebook data to Nushi Tsuri 64. Nushi Tsuri 64: Shiokaze Ninotte Kawa no Nushi Tsuri 4 Transfer fishing notebook data to Shiokaze Ninotte. PD Ultraman Battle Collection 64 Any Unlock different characters based on which Game Boy cartridge is inserted, similar to the use of CDs in Monster Rancher. Perfect Dark Perfect Dark Unlock four cheats on N64; these cheats can alternately be unlocked through standard gameplay without the use of the Transfer Pak. As the GBC version was not released in Japan, the Japanese release omits this feature. Pocket Monsters Stadium Pocket Monsters Red, Green, and Blue versions Transfer Pokémon from Game Boy for storage and use in Stadium. Play the Game Boy game on the N64 via Stadium "GB Tower" mode. Teach a transferred Pikachu the "Surf" ability in Stadium, which can be used to unlock a "Pikachu's Beach" minigame in Yellow. Play the Game Boy game on the N64 via Stadium 2 "GB Tower" mode. Receive special items in Gold/Silver/Crystal using the "Mystery Gift" option. Unlock additional illustrations in Pocket Puyo Puyo Sun. Robot Ponkottsu 64: Nanatsu no Umi no Caramel Any(Robot Ponkottsu Sun, Star, and Moon versions) Create special food items based on which Game Boy cartridge is inserted. Exchange and battle Robopon between Robot Ponkottsu 64 and Sun, Star, or Moon. Super B Daman: Battle Phoenix 64 Super B Daman: Fighting Phoenix Transfer B Daman from Fighting Phoenix to Battle Phoenix 64. Super Robot Wars 64 Super Robot Wars: Link Battler Transfer character experience between Super Robot Wars 64 and Link Battler. Unlock Zambot 3, GoShogun, Gundam F91 and Vigna Ghina as playable units in Super Robot Wars 64. Receive greater enhancements and unlock Megatron X as a playable character in Metals 64 when connected to Kettō Beast Wars. As Kettō Beast Wars was not released in North America, the English release omits these features, and Megatron X remains inaccessible.
Nintendo 64 игра | Game Boy (Color) игра | Особенности
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Choro Q 64 2: Hachamecha Grand Prix Race | Any (Choro Q Hyper Customizable GB) | Получение игровых улучшений в Hachamecha Grand Prix Race, таких как увеличение максимальной скорости. Получение более значительных улучшений в Hachamecha Grand Prix Race при подключении к Hyper Customizable GB.
Jikkyō Powerful Pro Yakyū 6 | Power Pro Kun Pocket | Перенос бейсболистов из Power Pro Kun Pocket в Jikkyō Powerful Pro Yakyū 6.
Jikkyō Powerful Pro Yakyū 2000 | Power Pro Kun Pocket 2 | Перенос бейсболистов из Power Pro Kun Pocket 2 в Jikkyō Powerful Pro Yakyū 2000.
Серия Mario Artist | Game Boy Camera | Импорт фотографий и изображений с Game Boy Camera для использования в Mario Artist.
Mario Golf | Mario Golf | Перенос созданных персонажей из GBC на N64 для получения опыта. Просмотр результатов N64 на GBC.
Mario Tennis | Mario Tennis | Перенос созданных персонажей из GBC на N64 для получения опыта. Разблокировка Йоши, Варио, Валуиги, Боузера и их соответствующих мини-игр на GBC. Разблокировка шести дополнительных теннисных кортов на N64. Поскольку версия GBC не была выпущена в Японии, в японском издании эта функция отсутствует, и Хьюи разблокируется другими способами в игре.
Nushi Tsuri 64 | Umi no Nushi Tsuri 2 | Перенос данных рыболовного дневника в Nushi Tsuri 64.
Nushi Tsuri 64: Shiokaze Ninotte | Kawa no Nushi Tsuri 4 | Перенос данных рыболовного дневника в Shiokaze Ninotte.
PD Ultraman Battle Collection 64 | Any | Разблокировка различных персонажей в зависимости от вставленного картриджа Game Boy, аналогично использованию дисков в Monster Rancher.
Perfect Dark | Perfect Dark | Разблокировка четырех читов на N64; эти читы также можно разблокировать в ходе стандартного игрового процесса без использования Transfer Pak. Поскольку версия GBC не была выпущена в Японии, в японском издании эта функция отсутствует.
Pocket Monsters Stadium | Pocket Monsters Red, Green, and Blue versions | Перенос покемонов с Game Boy для хранения и использования в Stadium. Игра в игру Game Boy на N64 через режим "GB Tower" в Stadium. Обучение перенесенного Пикачу способности "Surf" в Stadium, что позволяет разблокировать мини-игру "Пляж Пикачу" в Yellow. Игра в игру Game Boy на N64 через режим "GB Tower" в Stadium 2. Получение специальных предметов в Gold/Silver/Crystal с помощью опции "Mystery Gift". Разблокировка дополнительных иллюстраций в Pocket Puyo Puyo Sun.
Robot Ponkottsu 64: Nanatsu no Umi no Caramel | Any (Robot Ponkottsu Sun, Star, and Moon versions) | Создание специальных продуктов питания в зависимости от вставленного картриджа Game Boy. Обмен и сражения робопонами между Robot Ponkottsu 64 и Sun, Star или Moon.
Super B Daman: Battle Phoenix 64 | Super B Daman: Fighting Phoenix | Перенос B Daman из Fighting Phoenix в Battle Phoenix 64.
Super Robot Wars 64 | Super Robot Wars: Link Battler | Перенос опыта персонажей между Super Robot Wars 64 и Link Battler. Разблокировка Zambot 3, GoShogun, Gundam F91 и Vigna Ghina в качестве играбельных юнитов в Super Robot Wars 64. Получение более значительных улучшений и разблокировка Megatron X в качестве играбельного персонажа в Metals 64 при подключении к Kettō Beast Wars. Поскольку Kettō Beast Wars не была выпущена в Северной Америке, в английском издании эти функции отсутствуют, и Megatron X остается недоступным.
The Transfer Pak was developed by Nintendo Integrated Research & Development, and was first revealed at Nintendo's Space World 1997 trade show. It was released in Japan in August 1998 as a pack in with the game Pocket Monsters' Stadium, which required the Transfer Pak for many of its features. In North America and Europe, the Transfer Pak was similarly bundled with Pokémon Stadium, which released in February and April 2000 respectively. Unlike the Super Game Boy peripheral, which allowed Game Boy games to be played on the Super Nintendo Entertainment System, the Transfer Pak's primary use was not to play Game Boy games on the Nintendo 64. However, the Pokémon Stadium games included a built in Game Boy emulator, allowing users to play compatible Pokémon games on the N64 by inserting them into the Transfer Pak. In 2019, an independent software developer created a ROM hack of Pokémon Stadium 2 that expanded the emulator's compatibility to include other Game Boy games. In December 2023, as part of its update to add Nintendo 64 support, the Polymega aftermarket console implemented Transfer Pak functionality, allowing players to use the device to dump their Game Boy games and save files to the system's memory. Some games with planned Transfer Pak support went unreleased. One of these was Cabbage, a Nintendo 64DD breeding simulator game, which would have featured the Transfer Pak as a major gameplay component. The game was planned to allow players to transfer their pet to the Game Boy and continue to nurture it throughout the day. Other games were intended to include Transfer Pak features during development, only to remove them prior to release. WWF No Mercy was meant to use the Transfer Pak to import points earned in its Game Boy Color counterpart, which could be spent on rewards in the Nintendo 64 game's "SmackDown Mall". However, this feature was removed following the cancellation of the GBC version. Perfect Dark was originally going to support transferring photos from the Game Boy Camera to create characters with real life faces, but this function was removed during development, as a result of both technical issues and a wave of anti violent video game sentiment after the Columbine High School massacre; the final version only uses the Transfer Pak to immediately unlock four of the game's cheats via Perfect Dark on GBC. A similar accessory, the "64 GB Cable", was designed by Marigul Management to connect a Game Boy Color to a Nintendo 64 controller port, and would allow data to be transferred from the GBC to a 64DD storage cartridge, as well as for the GBC to be used as a "sub screen" for certain 64DD games. This was demonstrated at Space World 1999 with the 64DD game DT Bloodmasters, a trading card game that would allow for the GBC to function as a second screen using the 64 GB Cable. Derby Stallion 64 was also intended to support the 64 GB Cable, using the GBC as a second screen to place private bets on horse races, but this feature was removed after the accessory's cancellation. +Transfer Pak compatible games Nintendo 64 game Game Boy (Color) game Features Choro Q 64 2: Hachamecha Grand Prix Race Any(Choro Q Hyper Customizable GB)Receive gameplay enhancements in Hachamecha Grand Prix Race such as increased maximum speed. Receive greater enhancements in Hachamecha Grand Prix Race when connected to Hyper Customizable GB. Jikkyō Powerful Pro Yakyū 6 Power Pro Kun Pocket Transfer baseball players from Power Pro Kun Pocket to Jikkyō Powerful Pro Yakyū 6. Jikkyō Powerful Pro Yakyū 2000 Power Pro Kun Pocket 2 Transfer baseball players from Power Pro Kun Pocket 2 to Jikkyō Powerful Pro Yakyū 2000. Mario Artist series Game Boy Camera Import Game Boy Camera photos and images for use in Mario Artist. Mario Golf Mario Golf Transfer created characters from GBC to N64 to gain experience. View N64 scores on GBC. Mario Tennis Mario Tennis Transfer created characters from GBC to N64 to gain experience. Unlock Yoshi, Wario, Waluigi, Bowser, and their respective mini games on GBC. Unlock six additional tennis courts on N64. As the GBC version was not released in Japan, the Japanese release omits this feature, and Huey is unlocked through other in game means. Nushi Tsuri 64 Umi no Nushi Tsuri 2 Transfer fishing notebook data to Nushi Tsuri 64. Nushi Tsuri 64: Shiokaze Ninotte Kawa no Nushi Tsuri 4 Transfer fishing notebook data to Shiokaze Ninotte. PD Ultraman Battle Collection 64 Any Unlock different characters based on which Game Boy cartridge is inserted, similar to the use of CDs in Monster Rancher. Perfect Dark Perfect Dark Unlock four cheats on N64; these cheats can alternately be unlocked through standard gameplay without the use of the Transfer Pak. As the GBC version was not released in Japan, the Japanese release omits this feature. Pocket Monsters Stadium Pocket Monsters Red, Green, and Blue versions Transfer Pokémon from Game Boy for storage and use in Stadium. Play the Game Boy game on the N64 via Stadium "GB Tower" mode. Teach a transferred Pikachu the "Surf" ability in Stadium, which can be used to unlock a "Pikachu's Beach" minigame in Yellow. Play the Game Boy game on the N64 via Stadium 2 "GB Tower" mode. Receive special items in Gold/Silver/Crystal using the "Mystery Gift" option. Unlock additional illustrations in Pocket Puyo Puyo Sun. Robot Ponkottsu 64: Nanatsu no Umi no Caramel Any(Robot Ponkottsu Sun, Star, and Moon versions) Create special food items based on which Game Boy cartridge is inserted. Exchange and battle Robopon between Robot Ponkottsu 64 and Sun, Star, or Moon. Super B Daman: Battle Phoenix 64 Super B Daman: Fighting Phoenix Transfer B Daman from Fighting Phoenix to Battle Phoenix 64. Super Robot Wars 64 Super Robot Wars: Link Battler Transfer character experience between Super Robot Wars 64 and Link Battler. Unlock Zambot 3, GoShogun, Gundam F91 and Vigna Ghina as playable units in Super Robot Wars 64. Receive greater enhancements and unlock Megatron X as a playable character in Metals 64 when connected to Kettō Beast Wars. As Kettō Beast Wars was not released in North America, the English release omits these features, and Megatron X remains inaccessible.
Прием
Современные обзоры Transfer Pak высоко оценили его реализацию в играх Pokémon Stadium, при этом некоторые утверждали, что игроки, не использовавшие его, сочтут привлекательность и возможности этих игр сильно ограниченными. Подобным образом, Пир Шнайдер из IGN назвал функциональность Transfer Pak в PD Ultraman Battle Collection 64 единственным достоинством игры. Лукас М. Томас из IGN выразил разочарование удалением функциональности Transfer Pak из переизданий Mario Golf и Mario Tennis, посетовав на их неполноту из-за невозможности разблокировать контент, эксклюзивный для Transfer Pak. Дэниел Курланд из Den of Geeks считал Transfer Pak скорее забавой, чем необходимостью, особенно учитывая небольшое количество игр, поддерживающих его. Андре Бардин, пишущий для GamesBeat, также критиковал недостаточную поддержку Transfer Pak, особенно за пределами Японии.
Contemporary reviews of the Transfer Pak praised its implementation in the Pokémon Stadium games, with some claiming that players who played the games without using it would find their appeal and features severely limited. Similarly, Peer Schneider of IGN considered the Transfer Pak functionality in PD Ultraman Battle Collection 64 to be the game's sole redeeming feature. When reviewing the Virtual Console releases of Mario Golf and Mario Tennis, Lucas M. Thomas of IGN was disappointed by the removal of Transfer Pak functionality from the rereleases, lamenting their incompleteness due to the inability to unlock their Transfer Pak exclusive content. Den of Geeks Daniel Kurland considered the Transfer Pak to be "a frivolity rather than something fundamental", particularly given the meager number of games that supported it. Writing for GamesBeat, André Bardin was also critical of the Transfer Pak's lack of support, particularly outside of Japan.