Stella Deus: Врата Вечности – Тактическая Ролевая Игра
Stella Deus: The Gate of Eternity
Тактическая RPG Divine Divinity (2004) для PS2: управление 6 персонажами, сюжет о конфликте фракций и борьбе с Миазмой. Обзоры, геймплей и история создания.
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Содержание
Введение
is a 2004 tactical role-playing game co-developed by Atlus and Pinegrow for the PlayStation 2. It was published in Japan and North America by Atlus, and in Europe by 505 Games. The gameplay, similar to that of Hoshigami: Ruining Blue Earth, allows the player to control six characters in story-driven tactical missions, centered around positioning, equipped gear, and the unique skills of each character. The story follows Spero, a young man caught in the escalating conflict between various religious factions, fueled by the advance of the Miasma – a force destined to destroy all life. Development of the game began in 2002. The story was overseen by fantasy writer Ryo Mizuno, with a focus on themes of religious conflict. Character design and art direction were handled by Shigenori Soejima, who joined the project after contributing to the Persona series. Much of the artistic design emphasizes realistic depictions of the game world’s setting, clothing, and weaponry. The game’s music was composed by Hitoshi Sakimoto and Masaharu Iwata, with theme songs and vocals performed by Japanese singer Reiko Ariga.
is a 2004 tactical role playing game co developed by Atlus and Pinegrow for the PlayStation 2. It was published in Japan and North America by Atlus, and in Europe by 505 Games. The gameplay, which is similar to that of Hoshigami: Ruining Blue Earth, has the player controlling six characters through story driven tactical missions, revolving around positioning, assigned equipment, and the special skills of individual characters. The story focuses on Spero, a young man who is caught in the middle of a growing conflict between various religious factions, which in turn are being spurred by the advance of the Miasma, a force that will destroy all life. The game began production in 2002. The game's story was supervised by fantasy writer Ryo Mizuno, and focused on themes of religious conflict. The character designs and art direction were handled by Shigenori Soejima, who came onto the game after previously doing supporting work on the Persona series. Many parts of the artistic design revolve around realistic depictions of the world's setting, clothing and weapons. The game's music was written by Hitoshi Sakimoto and Masaharu Iwata, and its theme songs and vocals were performed by Japanese singer Reiko Ariga.
Геймплей
Stella Deus – это тактическая ролевая игра, в которой игрок управляет группой персонажей, набранных как в ходе основной истории, так и в побочных событиях. Разработка велась Atlus и внешней студией Pinegrow, в состав которой входили сотрудники, ранее работавшие над японской тактической RPG Hoshigami. Часть работы по программированию была передана компании Designer 7. В команду разработчиков вошли директор Atlus Акиясу Ямамото и сценарист Рё Мидзуно, автор серии фэнтезийных романов «Запись войны Лодосса». Несмотря на то, что Atlus описывала игру как духовного наследника Hoshigami, компания заявила, что это не продолжение, а самостоятельное произведение. Металлические наряды персонажей и контрастные цвета предметов были вдохновлены «Властелином колец», а некоторые персонажи и текстуры окружения – фильмами Хаяо Миядзаки. Для релиза в Северной Америке американское отделение Atlus взяло на себя локализацию и издание игры. В рамках релиза игра была переименована в Stella Deus: The Gate of Eternity и получила полную английскую озвучку. Тяжёлые религиозные темы сюжета вызвали опасения по поводу возможной цензуры на Западе, но Atlus заявила, что оставит игру без изменений, стремясь «предоставить игрокам тот же опыт, что и японским игрокам». О североамериканском релизе было объявлено в декабре 2004 года. Английская озвучка была записана компанией Elastic Media Corporation. Для европейского релиза игра была издана 505 Games. После выхода в Японии Atlus и мобильная компания Bbmf выпустили две мобильные игры, основанные на Stella Deus, в сентябре 2006 и январе 2007 годов соответственно: Stella Deus: Raven Spirits – мобильная версия Stella Deus с отдельной историей, и Stella Deus: Time of Alchemy – продолжение как Stella Deus, так и Raven Spirits.
Stella Deus is a story driven tactical role playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The development was handled by Atlus and external studio Pinegrow, which included staff from earlier Japanese tactical RPG Hoshigami. Some programming work was outsourced to company Designer 7. Among the staff were Atlus director Akiyasu Yamamoto, and scenario supervisor Ryo Mizuno, author of the Record of Lodoss War fantasy novel series. While described as a spiritual successor to Hoshigami, Atlus said that it was not a sequel to it, instead being its own game. The characters' metallic clothing and contrasting colors of items was influenced by The Lord of the Rings, while some characters and the environmental textures were inspired by the films of Hayao Miyazaki. For its release in North America, Atlus' USA branch took up localization and publishing duties. As part of its release, it was re dubbed Stella Deus: The Gate of Eternity, and featured full English voice acting for its cast. The story's heavy religious themes raised concerns that it would be censored for the west, but Atlus stated that it would keep the game intact, as they "[sought] to give gamers the same experience that Japanese gamers would have". Its North American release was announced in December 2004. The English voice recording was done by Elastic Media Corporation. For its release in Europe, the game was published by 505 Games. After release, two mobile titles based on the game were published in Japan by Atlus and mobile company Bbmf in September 2006 and January 2007 respectively: Stella Deus: Raven Spirits, a mobile version of Stella Deus featuring a separate story, and Stella Deus: Time of Alchemy, a sequel to both Stella Deus and Raven Spirits.
Аудио
Дизайн звука был одной из областей, которой Ямамото изначально был недоволен, внося множество изменений вместе со своей командой в процессе разработки до выхода бета-версии игры. "Holy Spirit" стала первой вокальной темой в игре, написанной Сакимото.
The sound design was one of the areas where Yamamoto was initially unsatisfied, making multiple changes with his staff during the development run up to the game's Beta version. "Holy Spirit" was the first in game vocal theme Sakimoto has written.
Прием
Stella Deus: The Gate of Eternity получила в основном положительные отзывы критиков. На Metacritic игра получила средний рейтинг 75 на основе 31 обзора.
Stella Deus: The Gate of Eternity received mostly positive reviews from critics. At Metacritic, the game received an average score of 75, based on 31 reviews.